Game engine

Results: 370



#Item
121Marlin fishing / Big-game fishing / Bimini / Trolling / Game fish / Finding Nemo / Pilar / Merritt Boat & Engine Works / Recreational fishing / Fishing / Recreation

sam jennings PROFILE SF Revenge

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Source URL: www.abmt.vi

Language: English - Date: 2009-09-12 20:29:47
122Mechanics / Collision detection / Classical mechanics / Collision / Physics engine / Elastic collision / Momentum / Game physics / André LaMothe / Physics / Video game development / Introductory physics

slide 2 gaius slide 1 gaius

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Source URL: floppsie.comp.glam.ac.uk

Language: English - Date: 2015-02-04 11:32:50
123Physics engine / Game engine / Game physics / Computing / Science / Video game development / Collision detection / Collision

slide 1 gaius Programming Proverbs 11 Use intermediate variables properly.

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Source URL: floppsie.comp.glam.ac.uk

Language: English - Date: 2015-02-04 11:32:50
124Virtual reality / Unreal / Entertainment Software Association / Unreal Engine 3 / Epic Games / Unreal Engine / Sony Computer Entertainment / Scaleform / SCE Japan Studio / Video game development / PlayStation / Video game developers

Microsoft Word - EPIC very FINAL.doc

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Source URL: www.scei.co.jp

Language: English - Date: 2009-10-28 04:22:34
125Software / Video game developers / Sony / Game engine / Gamebryo / Vision / Middleware / Havok / SCE Japan Studio / Video game development / Software development / PlayStation

SONY COMPUTER ENTERTAINMENT ANNOUNCES TOOLS & MIDDLEWARE LICENSING PROGRAM FOR PLAYSTATION®3 SCEI to Vigorously Support Game Content Development for PLAYSTATION®3 Tokyo, September 27, 2005 – Sony Computer Entertainme

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Source URL: www.scei.co.jp

Language: English - Date: 2009-10-28 04:22:14
126Ragdoll physics / Ian Millington / Gaius / Computing / Video game development / Game physics / Physics engine

slide 1 gaius Programming Proverbs 3. Use the top-down approach.

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Source URL: floppsie.comp.glam.ac.uk

Language: English - Date: 2015-02-04 11:32:53
127Software / UnrealEd / Game engine / Unreal / Digital media / Application software

The “Room ” Pro ject Brief You are to create a realtime 3D “room” of any shape and size. You will texture the surfaces of this space with artwork of your own creation. You will light the space with a series of di

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Source URL: its-wu-web.its.rmit.edu.au

Language: English - Date: 2009-04-14 00:24:15
128Milestone S.r.l. / Software / Dorna Sports / Grand Prix motorcycle racing / Superbike World Championship / Game engine / Vision / Black Rock Studio / Video game developers / Video game development / Software development

YEBIS 2 REVS UP OPTICAL EFFECTS ON NEXT GENERATION RACING TITLE MOTOGP™14 YEBIS 2 Middleware to Power Post-Processing Visual Effects For Upcoming Next Gen Title Tokyo, Japan – May 12th , 2014 – Silicon Studio, a hi

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Source URL: 2014.motogpvideogame.com

Language: English - Date: 2014-05-12 03:22:52
129Software development / Software / Collision detection / Simulation / Dynamical simulation / Actor model / Mixed reality / Physics engine / Aggregate Level Simulation Protocol / Computational physics / Video game development / Computing

Generalized Object Interactions in a Component based Simulation Environment Tom Van Laerhoven Chris Raymaekers

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Source URL: wscg.zcu.cz

Language: English - Date: 2002-12-18 08:42:56
130Cross-platform software / Java enterprise platform / JBoss / Middleware / Game engine / Adobe Flex / JBoss Developer Studio / JBoss Enterprise SOA Platform / Red Hat / Software / Computing

    inf o@mid dleware360.com • [removed]

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Source URL: www.middleware360.com

Language: English - Date: 2014-10-24 20:26:06
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